Escape Velocity Nova

Recently the GPU in my early 2011 MacBook Pro had self-destructed and I decided to buy a new MacBook Pro. While waiting for it to arrive, I could still use my old MBP. Of course this meant I couldn't play any games needing the GPU, hence I started playing EV Nova again. Everything was fine until I finally got my new MacBook Pro and wanted to continue the storyline I was in. Two problems:. EV Nova simply does not work anymore in OS X Mojave. It seems some are able to run it, but for me neither copying the binary from my old MBP to the new one, nor reinstalling it and re-applying the helped.

Entering my registration code in any newly installed copies was impossible because the code has expired and there is no way to obtain a new one, moreover Ambrosia's licensing server is dead anyway. Problem 2 proved relatively easy to solve. The registration system will accept codes if they are not older than a certain number of days. This means you can still register the game if you turn back your computer's clock to e.g.

1 day after the buying date. Guitar hero 5 dlc. Not sure how many days of margin one gets, but luckily I keep all my mails (and I really mean all) so I knew exactly when I had been issued my old registration code and I set the clock to 1 day after.

Normally the game also does an online check of the code but that can of course be easily sabotaged by disconnecting all networks. With the Ambrosia servers offline however, even that is now unnecessary. Still, when trying it in Mac OS 9, the app seemed to somehow check the time online so I had to disconnect the network after all. First in, because that would be the most convenient.

EV Nova is the third game in the Escape Velocity series, and is by far the most ambitious installment to date. With a completely redesigned gaming engine, EV Nova thrusts you into a sprawling. Escape velocity nova free download - Escape Velocity Nova installer, Escape Velocity: Nova, Escape Velocity: Nova Update, and many more programs. Escape Velocity Calculator for Windows 8.

I got the game to launch but the menu buttons lack their labels and do not work. Luckily the functions of the buttons can also be accessed by pressing certain keys: N for new pilot, O to open one, E to enter the game, P for preferences, Q to quit, and A for about (there's also an easter egg key by the way). There are some other minor problems like EVN sometimes crashing at startup and the target cursor not being visible which makes it difficult to select planets or ships. A plus however is that pilot files are interchangeable with the OS X version.

Next, in Windows 10 under Boot camp. Slightly annoying but I reboot for other games anyhow. I used all the tweaks and the game works, but it is only really playable in windowed mode. In full-screen the graphics are extremely jittery. I had to use these values in the resolution patcher to get the window take up almost the entire screen of my 15' MacBook Pro: 1600, 992, 1600, 800, 1280 (only the first two matter probably).

A big drawback is that I can't port any pilot files from the Mac to the Windows version and there are some things off about the Windows version, like sound quality, readability of text, and the graphics are still jittery at times. And obviously it feels wrong to have to resort to Windows in order to play one of the most iconic Mac games!